![]() It is an importance-driven mechanism that is controlled by a simple set of parameters. The new Light Importance Sampling mechanism in mental ray allows to sample the whole set of lights as if it were one single light, placing more samples on the lights that contribute more to the part of the scene being rendered. We will create a dedicated blog post to explain how to enable MDL in 3ds Max 2016. mental ray for 3ds Max 2016 is capable of rendering pre-packaged MDL materials. The Material Definition Language (MDL) is an NVIDIA initiative to standardize physically based material designs in a common format, see. NVIDIA Material Definition Language (MDL) ![]() Here is an overview of the mental ray and iray features which were integrated in 3ds Max 2016.
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